MIME-Version: 1.0 Content-Location: file:///C:/CF094593/Monk3.htm Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset="us-ascii" Monk 3rd

Name :

 

 

 

Score

Modifier

STR

10

+0

DEX

20

+5

CON

16

+3

INT

15

+2

WIS

16

+3

CHA

10

+0

 

Gold

292.00

Age

34

Height

3' 1"

Weight

35 lbs

Hair

Grey

Eyes

Green

Skin

White

Size

S

Gender

M

Handedness

Ambidextrous

Vision

Low-light,Nor= mal

Speed

Walk 25'

Base Speed=

 

 

Languages

Common, Halfling, Literacy

Description<= /span>

 

Bio

 

 

 

HP

26

 

 

CLASS

Monk

RACE

Halfling (Gallo)

ALIGN

Lawful Neutral

Monk

3

 

 

 

 

Level

3

 

FEATS

Deflect Arrows

Dodge

Exotic Weapon Proficiency

Improved Unarmed Strike

Martial Weapon Proficiency

Stunning Fist<= /o:p>

Technical Proficiency

Weapon Finesse (Unarmed Strike)

 

 

 

ABILITIES

Stunning Attack 3/day

Stunning Attack DC (14)

Evasion

Flurry of Blows

Still Mind<= /o:p>

+1 on all saves

+2 morale bonus vs fear

+1 to hit with thrown weapon

Nervous Twitch Must concentrate not to twitch (Will DC 14+(Level/3))

Uncanny Dodge=

 

 

WEAPONS

To Hit<= /p>

Size

Damage (type)<= /span>

#Att=

Crit=

Mult=

Range

Flurry of Blows=

Neither=

+6/+6

T

1d4 (B)

1

20

2

0'

 

Light AutoPistol

Neither=

+8

S

1d10 (P)

1

20

3

150'

 

Stun baton

Neither=

+3

S

1d6 (B)

1

20

2

0'

Fort save DC15 or stunned 1 round, electrical

Unarmed Strike

Neither=

+8

T

1d4 (B)

1

20

2

0'

 

=  

Funds <= /p>

Companions

Magic Items

 

 

 

=

 <= /p>

TOTAL

BASE

ARMOR

ABILITY=

SIZE

MISC

AC

19

10

0 + 0 + 0

5

1

0 + 3

FLAT-AC

14

10

0 + 0 + 0

0

1

0 + 3

TOUCH-AC

19

10

0 + 0 + 0

5

1

0 + 3

REF

+9

+4

 <= /p>

+5

+1

+0

FORT

+7

+4

 <= /p>

+3

+1

+0

WILL

+7

+4

 <= /p>

+3

+1

+0

INIT

+5

 <= /p>

 <= /p>

 <= /p>

 <= /p>

 <= /p>

 

Armor Check

0

Spell Fail

0%

=  

Experience

Current=

Target<= /p>

4071

6000

=  

SKILLS

Skill Name

Total

Rank

Ability

Misc

Appraise

2

0.0

INT/2

0

Balance

9

4.0

DEX/5

0

Bluff

0

0.0

CHA/0

0

Climb

6

4.0

STR/0

2

Concentration

3

0.0

CON/3

0

Craft (Untrained)

2

0.0

INT/2

0

Diplomacy

0

0.0

CHA/0

0

Disguise

0

0.0

CHA/0

0

Escape Artist

8

3.0

DEX/5

0

Forgery

2

0.0

INT/2

0

Gather Information

0

0.0

CHA/0

0

Heal

3

0.0

WIS/3

0

Hide

14

1.0

DEX/5

8

Intimidate

0

0.0

CHA/0

0

Jump

6

4.0

STR/0

2

Listen

8

3.0

WIS/3

2

Move Silently=

11

4.0

DEX/5

2

Perform

0

0.0

CHA/0

0

Ride

5

0.0

DEX/5

0

Ritual Casting<= o:p>

3

0.0

CON/3

0

Search

4

2.0

INT/2

0

Sense Motive

3

0.0

WIS/3

0

Spot

4

1.0

WIS/3

0

Swim

2

3.0

STR/0

-1

Tumble

9

4.0

DEX/5

0

Use Device

2

0.0

INT/2

0

Use Rope

5

0.0

DEX/5

0

Wilderness Lore

3

0.0

WIS/3

0

=

Equipment

Qty

Location<= /p>

Name

Carry

Eq

Weight

SProp

1

= Carried

Flurry of Blows<= span style=3D'font-size:7.5pt;font-family:Verdana'>

1.0

N

0

=  

1

= Carried

Light = AutoPistol

1.0

N

5

=  

4

= Carried

Magazine (25) (Light Autopistol)

4.0

N

0.5

=  

0

=  

Outfit (Explorer's/Small)

0.0

N

2

=  

1

= Carried

Stun baton

1.0

N

2

= Fort save DC15 or stunned 1 round, electrical

1

= Carried

Unarmed Strike

1.0

N

0

=  

 <= /o:p>

Carrying Capacity

75.0

Load

Light

Total Weight Carried

9.0 lbs

 <= /o:p>

=  

 <= /o:p>

= Weapon Proficiencies

= Club, Crossbow (Heavy), Crossbow (Light), Dagger, Handaxe<= /span>, Javelin, Kama, Kama (Halfling), Light AutoPistol, Nunchaku, Nunchaku (Halfling), Quarterstaff, Shuriken, = Siangham, Siangham (Hal= fling), Sling, Stun Baton, Unarmed Strike

= Prohibited

=