MIME-Version: 1.0 Content-Location: file:///C:/97744EC2/Fighter3b.htm Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset="us-ascii" Fighter 3rd B

Name :

 

 

 

Score

Modifier

STR

13

+2

DEX

17

+3

CON

16

+2

INT

12

+1

W= IS

11

+0

CHA

9

+0

 =

Gold=

420<= /span>

Age<= /span>

23

Height

6' 0"=

Weight

196 lbs

Hair=

Black

Eyes=

Black

Skin=

Dark=

Size=

M

Gender

Male=

Handedness=

Right

Vision

Normal

Speed

Walk 30'

Base Speed=

 

 

Languages

Common, Dwarven, Literacy

Description

 

Bio

 

 

 

HP

26

 

 

CLASS

Fighter

RACE=

Human=

ALIGN

Chaotic Good=

Fighter

3

 

 

 

 

Level

3

 =

FEATS

Armor Proficien= cy (Heavy) (1x)

Armor Proficien= cy (Light) (1x)

Armor Proficien= cy (Medium) (1x)

Improved Initia= tive

Martial Weapon Proficiency

Point Blank Sho= t

Precise Shot

Rapid Shot=

Weapon Focus Bl= aster Rifle

Shield Proficie= ncy

Simple Weapon Proficiency

Technical Profi= ciency

 

 

ABILITIES

 

 

 

 

 

 

 

 

WEAPONS

To Hit

Size

Damage (type)

#Att<= /span>

Crit

Mult

Range

Laser Pistol

Secondary

+8

S

2d10 (F)

1

20

2

100’

 =

Diamond Sword<= /span>

Primary

+5

S

1d12+2 (S)

1

19-20<= /span>

2

0'

 =

Blaster Rifle<= /span>

Primary

+8

S

4d10 (F)

1

20

2

200'

 =

 

Funds

Companions

Magic Items

 =

 =

 =

<= /p>

 

TOTAL=

BASE<= o:p>

ARMOR=

ABILITY

SIZE<= o:p>

MISC<= o:p>

AC

19

10

6

3

0

0 + 0

FLAT-AC

16

 

 

 

 

 

TOUCH-AC

13

 

 

 

 

 

REF

+4

+1

 

+3

+0

+0

FORT

+5

+3

 

+2

+0

+0

WILL

+1

+1

 

+0

+0

+0

INIT

+7

 

 

 

 +4

 

Armor Check<= /o:p>

-3

Spell Fail

30%

 

Experience

Current

Target

5999

6000

 

SKILLS

Skill Name

Total

Rank

Ability

Misc

Appraise

0

0.0

INT/1<= /span>

0

Balance=

0

0.0

DEX/3<= /span>

-3

Bluff

0

0.0

CHA/0<= /span>

0

Climb

4

2.0

STR/2<= /span>

-3

Concentration<= /span>

0

0.0

CON/2<= /span>

0

Demolition

3

2.0

INT/1<= /span>

0

Craft (Electro= nics)

0

0.0

INT/1<= /span>

0

Craft (Gunsmithing)

0

0.0

INT/1<= /span>

0

Craft (Mechani= cs)

0

0.0

INT/1<= /span>

0

Craft (Metallu= rgy)

0

0.0

INT/1<= /span>

0

Craft (Pharmaceuticals)

0

0.0

INT/1<= /span>

0

Craft (Printin= g)

0

0.0

INT/1<= /span>

0

Craft (Robotic= s)

0

0.0

INT/1<= /span>

0

Craft (Untrain= ed)

0

0.0

INT/1<= /span>

0

Diplomacy

0

0.0

CHA/0<= /span>

0

Disguise

0

0.0

CHA/0<= /span>

0

Escape Artist<= /span>

0

0.0

DEX/3<= /span>

-3

Forgery=

0

0.0

INT/1<= /span>

0

Freefall

0

0.0

DEX/3<= /span>

-3

Gather Informa= tion

0

0.0

CHA/0<= /span>

0

Heal

0

0.0

WIS/0<= /span>

0

Hide

0

0.0

DEX/3<= /span>

-3

Intimidate

0

0.0

CHA/0<= /span>

0

Jump

4

5.0

STR/2<= /span>

-3

Listen<= /b>

0

0.0

WIS/0<= /span>

0

Move Silently<= /span>

0

0.0

DEX/3<= /span>

-3

Navigate

0

0.0

INT/1<= /span>

0

Perform=

0

0.0

CHA/0<= /span>

0

Pilot

4

7.0

DEX/3<= /span>

-3

Research

0

0.0

WIS/0<= /span>

0

Ride

0

0.0

DEX/3<= /span>

0

Ritual Casting=

0

0.0

CON/3<= /span>

0

Scry

0

0.0

INT/1<= /span>

0

Search<= /b>

0

0.0

INT/1<= /span>

0

Sense Motive

0

0.0

WIS/0<= /span>

0

Spot

1

1.0

WIS/0<= /span>

0

Swim

0

2.0

STR/2<= /span>

-9

Urban Lore

0

0.0

WIS/0<= /span>

0

Use Device

0

0.0

INT/1<= /span>

0

Use Rope

0

0.0

DEX/3<= /span>

0

Wilderness Lor= e

0

0.0

WIS/0<= /span>

0

<= /p>

Equipment

Qty

Location

Name

Carry

Eq

Weight

SProp

0

Equipped=

Light Combat Armor

0.0

Y

20

 

1

Equipped=

Laser Pistol

1.0

Y

5

 

1

Carried<= /span>

Diamond Sword

1.0

N

2

 

4

Pouch (Belt) -2-

Magazine (20) (Blaster/Laser weapons)

4.0

N

0.5

 

1

Pouch (Belt) -1-

Patch (Cure Light Wounds)

1.0

N

0

 

1

Equipped=

Blaster Rifle

1.0

Y

10

 

1

Equipped=

Personal Communicator

1.0

Y

20

 

1

Carried<= /span>

Backpack

1.0

N

2

 

2

Carried<= /span>

Pouch (Belt)

2.0

N

0.5

 

 <= /o:p>

Carrying Capacity

230.0

Load

Light

Total Weight Carried

47.0 lbs

 <= /o:p>

 

 <= /o:p>

Weapon Proficiencie= s

Armor Spikes, Assau= lt Blaster, Assault Carbine, Assault Laser, Assault Rifle, Automatic Crossbo= w, Axe, Axe (Throwing), Battleaxe, Bayonet, Blaster Cannon, Blaster Carbine, Blaster Pistol, Blaster Rifle, Blowgun, Club, Compound Longbow, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dagger (Thrown), Da= rt, Falchion, Flail (Heavy), Flail (Light), Flamethrower, Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Grenade (Adhesive), Grenade (Concussion), Grenade (Flash-Bang), Grenade (= Frag), Grenade (Incendiary), Grenade (Nausea), Gren= ade (Smoke), Grenade (Stun), Guisarme, Halberd, <= span class=3DSpellE>Halfspear, Hammer (Light), Han= daxe, Heavy AutoPistol, Heavy Machinegun, Holdout L= aser, Holdout Pistol, Hunting Carbine, Hunting Rifle, Javelin, Katana (2-H), Kusari-gama, Lance (Heavy), Lance (Light), Laser Ca= nnon, Laser Carbine, Light AutoPistol, Light Machin= egun, Longbow, Longbow (Composite), Longspear, Mace (Heavy), Mace (Light), Missle Laungher, Morningstar, Pick (Heavy), Pick (Light), Plasma Rifle, Quarterstaff, Ranseur, Rapier, Rocket Launcher, Rocket launcher (= Multishot), Sap, Scimitar, Screamer Pistol, Screamer Rifle, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Sh= ortspear, Shotgun, Sickle, Sling, Sniper Rifle, Stun baton, Stun gauntlets, Submach= ine Gun, Sword (Bastard/2-H), Sword (Great), Sword (Long), Sword (Short), Taser Pistol, Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/2-H), Warhammer

Prohibited