MIME-Version: 1.0 Content-Location: file:///C:/9E8AB094/Cleric4.htm Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset="us-ascii" Cleric 4th

Name :

 

 

 

Score

Modifier

STR

14

+2

DEX

14

+2

CON

8

-1

INT

10

+0

WIS

17

+3

CHA

18

+4

 

Gold

130

Age

147

Height

6' 1"

Weight

145 lbs

Hair

Silver

Eyes

Green

Skin

White / Silver

Size

M

Gender

M

Handedness

Right

Vision

Low-light,Normal=

Speed

Walk 30'

Base Speed=

 

 

Languages

Common, Elven, Literacy

Description<= /span>

 

Bio

 

 

 

HP

24

 

 

CLASS

Cleric

RACE

Elf (Gallo)

ALIGN

Neutral

Cleric

3

Soldier

1

 

 

Level

4

 

FEATS

Armor Proficiency (Heavy) (1x)

Armor Proficiency (Light) (1x)

Armor Proficiency (Medium) (1x)

Combat Casting

Martial Weapon Proficiency

Point Blank Shot=

Quick Draw<= /o:p>

Shield Proficiency

Simple Weapon Proficiency

Technical Proficiency

 

 

ABILITIES

Spontaneous casting

Immunity to sleep

save +2 vs enchantment spells

Automatic Search check if within 5' of secret/concealed door

Turn Undead 7/day

Silver Bark Skin<= o:p>

 

 

WEAPONS

To Hit<= /p>

Size

Damage (type)<= /span>

#Att

Crit

Mult

Range

*Light AutoPistol

Primary=

+5

S

1d10 (P)

1

20

3

150'

 

Stun baton

Primary=

+5

S

1d6+2 (B)

1

20

2

0'

Fort save DC15 or stunned 1 round, electrical

=  

Funds <= /p>

Companions

Magic Items

A 2" diameter Red and White stone.

 

None.

=

 <= /p>

TOTAL

BASE

ARMOR

ABILITY=

SIZE

MISC

AC

15

10

0 + 0 + 0

2

0

3 + 0

FLAT-AC

13

10

0 + 0 + 0

0

0

3 + 0

TOUCH-AC

15

10

0 + 0 + 0

2

0

3 + 0

REF

+3

+1

 <= /p>

+2

+0

+0

FORT

+4

+5

 <= /p>

-1

+0

+0

WILL

+6

+3

 <= /p>

+3

+0

+0

INIT

+2

 <= /p>

 <= /p>

 <= /p>

 <= /p>

 <= /p>

 

Armor Check

0

Spell Fail

0%

=  

Experience

Current=

Target<= /p>

6000

10000

=  

SKILLS

Skill Name

Total

Rank

Ability

Misc

Appraise

0

0.0

INT/0

0

Balance

2

0.0

DEX/2

0

Bluff

4

0.0

CHA/4

0

Climb

2

0.0

STR/2

0

Concentration

2

3.0

CON/-1<= /p>

0

Craft (Untrained)

0

0.0

INT/0

0

Diplomacy

4

0.0

CHA/4

0

Disguise

4

0.0

CHA/4

0

Escape Artist

2

0.0

DEX/2

0

Forgery

0

0.0

INT/0

0

Gather Information

4

0.0

CHA/4

0

Heal

5

2.0

WIS/3

0

Hide

2

0.0

DEX/2

0

Intimidate

4

0.0

CHA/4

0

Jump

2

0.0

STR/2

0

Knowledge (Religion)

3

3.0

INT/0

0

Listen

5

0.0

WIS/3

2

Move Silently=

2

0.0

DEX/2

0

Perform

4

0.0

CHA/4

0

Ride

2

0.0

DEX/2

0

Ritual Casting<= o:p>

-1

0.0

CON/-1<= /p>

0

Scry

0

0.0

INT/0

0

Search

2

0.0

INT/0

2

Sense Motive

3

0.0

WIS/3

0

Speak Stonic

12

2.0

INT/0

10

Spellcraft

2

2.0

INT/0

0

Spot

5

0.0

WIS/3

2

Swim

-1

0.0

STR/2

-3

Use Device

0

0.0

INT/0

0

Use Rope

2

0.0

DEX/2

0

Wilderness Lore

3

0.0

WIS/3

0

=

Equipment

Qty

Location<= /p>

Name

Carry

Eq

Weight

Qty

Location<= /p>

Name

Carry

Eq

Weight

 

 

 

 

 

 

 

 

 

 

 

 

1

= Carried

Holy Symbol (Silver)

1.0

N

1

1

= Carried

Rock (Crystal)

1.0

N

00

 

 

 

 

 

 

 

 

 

 

 

 

1

= Equipped

Light AutoPistol=

1.0

Y

5

1

= Carried

Stun baton=

1.0

N

20

 

 

 

 

 

 

 

 

 

 

 

 

4

= Carried

Magazine (25) (Light Autopistol)

4.0

N

0.5

0

=  

Vestments (Cleric's)=

0.0

N

60

 

 

 

 

 

 

 

 

 

 

 

 

2

= Carried

Pouch (Spell Component)

2.0

N

30

 

 

 

 

 

 

 <= /o:p>

Carrying Capacity

175.0

Load

Light

Total Weight Carried

16.0 lbs<= /p>

Cleric

Deity:None

Turns/Day +7

Holy Symbol

 

Domain

Air

Domain

Fire

Granted Power

Turn or Destroy earth creat= ures as a good cleric turns undead. Rebuke or command air creatures as an evil cleric rebukes undead. 3 + CHA modifier attempts per day.

Granted Power

Turn or destroy water creat= ures as a good cleric. Rebuke or command fire creatures as an evil cleric. 3 += CHA modifier attempts per day.

 <= /o:p>

Cleric

 <= /p>

SPELL NAME

CASTING
TIME

RANGE

DURATION

SAVE

SOURCE

0 Level Cleric<= span style=3D'font-size:7.5pt;font-family:Verdana'>   [Caster= Level =3D 3   DC =3D = 13   Know = =3D 0   Cast = =3D 4]

 <= /p>

Create Water

1 action

Close

Instantaneous

None

p.189

 <= /p>

Create Wine

1 action

Close

Instantaneous

None

p.96

 <= /p>

Cure Minor Wounds

1 action

Touch

Instantaneous

Will half (Harmless)

p.190

 <= /p>

Detect Magic

1 action

60 feet

Concentration up to 1 minute/level (D)

None

p.193

 <= /p>

Detect Poison

1 action

Close

Instantaneous/10 minutes per target HD

None

p.193

 <= /p>

Guidance

1 action

Touch

1 minute or until discharged

None

p.211

 <= /p>

Inflict Minor Wounds

1 action

Touch

Instantaneous

Will half

p.217

 <= /p>

Light

1 action

Touch

10 minutes/level (D)

None

p.222

 <= /p>

Mending

1 action

10 feet

Instantaneous

Will negates (Harmless object)

p.227

 <= /p>

Purify Food and Drink

1 action

10 feet

Instantaneous

Will negates (object)

p.241

 <= /p>

Read Magic

1 action

Personal

10 minutes/level

None

p.243

 <= /p>

Resistance

1 action

Touch

1 minute

Will negates (Harmless)

p.245

 <= /p>

Virtue

1 action

Touch

1 minute

Will (Harmless)

p.269

 <= /p>

 

 =

 =

 =

 =

 =

1 Level Cleric<= span style=3D'font-size:7.5pt;font-family:Verdana'>   [Caster= Level =3D 3   DC =3D = 14   Know = =3D 0   Cast = =3D 3+1]

 <= /p>

Bane

1 action

50 feet

1 minute/level

Will negates

p.177

 <= /p>

Bless Water

1 minute

Touch

Instantaneous

Will negates (object)

p.180

 <= /p>

Bless

1 action

50 feet

1 minute/level

None

p.180

 <= /p>

Burial Blessing

10 minutes

Touch

Permanent

Will negates (see text)

p.83

 <= /p>

*Burning Hands

1 action

10 feet

Instantaneous

Reflex half

p.181

 <= /p>

Cause Fear

1 action

Close

1d4 rounds

Will negates

p.182

 <= /p>

Command

1 action

Close

1 round

Will negates

p.185

 <= /p>

Comprehend Languages

1 action

Personal

10 minutes/level

None

p.186

 <= /p>

Cure Light Wounds

1 action

Touch

Instantaneous

Will half (Harmless)

p.190

 <= /p>

Curse Water

1 minute

Touch

Instantaneous

Will negates (object)

p.190

 <= /p>

Deathwatch

1 action

Close

10 minutes/level

None

p.191

 <= /p>

Detect Chaos

1 action

60 feet

Concentration up to 10 minutes/level (D)

None

p.192

 <= /p>

Detect Evil

1 action

60 feet

Concentration up to 10 minutes/level (D)

None

p.192

 <= /p>

Detect Good

1 action

60 feet

Concentration up to 10 minutes/level (D)

None

p.193

 <= /p>

Detect Law

1 action

60 feet

Concentration up to 10 minutes/level (D)

None

p.193

 <= /p>

Detect Undead

1 action

60 feet

Concentration up to 1 minute/level (D)

None

p.194

 <= /p>

Divine Favor

1 action

Personal

1 minute

None

p.197

 <= /p>

Doom

1 action

Medium

1 minute/level

Will negates

p.198

 <= /p>

Endure Elements

1 action

Touch

24 hours

None

p.199

 <= /p>

Endure Radiation

1 action

Touch

24 hours

None

p.146

 <= /p>

Entropic Shield

1 action

Personal

1 minute/level

None

p.200

 <= /p>

Faith Healing

1 action

Touch

Instantaneous

Will half (harmless)

p.93

 <= /p>

Handfire

1 action

Touch

Instantaneous

None

p.98

 <= /p>

Inflict Light Wounds

1 action

Touch

Instantaneous

Will half

p.217

 <= /p>

Invisibility to Undead

1 action

Touch

10 minutes/level (D)

Will negates

p.218

 <= /p>

Magic Stone

1 action

Touch

30 minutes or until discharged

Will negates (Harmless)

p.225

 <= /p>

Magic Weapon

1 action

Touch

1 minute/level

Will negates (Harmless)

p.225

 <= /p>

*Obscuring Mist

1 action

30 feet

1 minute/level

None

p.233

 <= /p>

Portal Beacon

1 action

Close

1 hour/level

None

p.37

 <= /p>

Protection from Chaos

1 action

Touch

1 minute/level (D)

Will negates (Harmless)

p.240

 <= /p>

Protection from Evil

1 action

Touch

1 minute/level (D)

Will negates (Harmless)

p.240

 <= /p>

Protection from Good

1 action

Touch

1 minute/level (D)

Will negates (Harmless)

p.240

 <= /p>

Protection from Law

1 action

Touch

1 minute/level (D)

Will negates (Harmless)

p.240

 <= /p>

Random Action

1 action

Close

1 round

Will negates

p.242

 <= /p>

Regenerate Light Wounds

1 action

Touch

10 rounds+1/lvl

Will negates (harmless)

p.92

 <= /p>

Remove Fear

1 action

Close

10 minutes

Will negates (Harmless)

p.245

 <= /p>

Rosemantle

1 action

Touch

1 round/level

Will negates (harmless)

p.114

 <= /p>

Sanctuary

1 action

Touch

1 round/level

Will negates

p.247

 <= /p>

Shield of Faith

1 action

Touch

1 minute/level

Will negates (Harmless)

p.251

 <= /p>

Summon Monster I

1 full round

Close

1 round/level

None

p.258

 <= /p>

Vision of Glory

1 action

Touch

One minute or until discharged

None

p.131

 <= /p>

Wieldskill

1 action

Touch

1 minute/level or until discharged

None

p.134

 <= /p>

 

 =

 =

 =

 =

 =

2 Level Cleric<= span style=3D'font-size:7.5pt;font-family:Verdana'>   [Caster= Level =3D 3   DC =3D = 15   Know = =3D 0   Cast = =3D 2+1]

 <= /p>

Aid

1 action

Touch

1 minute/level

None

p.172

 <= /p>

Animal Messenger

1 action

Close

1 day/level

None

p.173

 <= /p>

Augury

1 action

Personal

Instantaneous

None

p.177

 <= /p>

Aura against Flame

1 action

Personal

1 round/level

None

p.78

 <= /p>

Avoid Planar Effects

1 action

20 ft.

1 minute/level

None

p.33

 <= /p>

Body Blades

1 action

Personal

1 minute/level

None

p.82

 <= /p>

Brambles

1 action

Touch

1 round/level

None

p.82

 <= /p>

Bull's Strength

1 action

Touch

1 hour/level

Will negates (Harmless)

p.181

 <= /p>

Calm Emotions

1 action

Medium

Concentration up to 1 round/level (D)

Will negates

p.182

 <= /p>

*Combust

1 action

Touch

Instantaneous

Reflex partial

p.85

 <= /p>

Consecrate

1 action

Close

2 hours/level

None

p.187

 <= /p>

Cure Moderate Wounds

1 action

Touch

Instantaneous

Will half (Harmless)

p.190

 <= /p>

Curse of Ill Fortune

1 action

Medium

1 minute/level

Will negates

p.86

 <= /p>

*Darkfire

1 action

0 ft.

1 round/level

None

p.86

 <= /p>

Darkness

1 action

Touch

10 minutes/level (D)

None

p.190

 <= /p>

Death Knell

1 action

Touch

Instantaneous/10 minutes per target HD

Will negates

p.191

 <= /p>

Delay Poison

1 action

Touch

1 hour/level

Fortitude negates (Harmless)

p.191

 <= /p>

Desecrate

1 action

Close

2 hours/level

None

p.192

 <= /p>

Divine Flame

1 action

15 ft

1 round/level

Fortitude half

p.85

 <= /p>

Divine Zephyr

1 action

15 ft

1 round/level

Fortitude half

p.85

 <= /p>

Eagle's Splendor

1 action

Touch

1 hour/level

Will negates (harmless)

p.68

 <= /p>

Endurance

1 action

Touch

1 hour/level

Will negates (Harmless)

p.199

 <= /p>

Enthrall

1 full round

Medium

Up to 1 hour

Will negates

p.200

 <= /p>

Filter

1 action

Touch

10 minutes/level

Will negates (harmless)

p.89

 <= /p>

Find Traps

1 action

Medium

1 minute/level

None

p.203

 <= /p>

Fox's Cunning

1 action

Touch

1 hour/level

Will negates (harmless)

p.89

 <= /p>

Gaze Screen

1 action

Touch

10 minutes/level

Will negates (harmless)

p.90

 <= /p>

Gentle Repose

1 action

Touch

1 day/level

Will negates (object)

p.208

 <= /p>

Hand of Divinity

Not Given

Touch

1 minute/level

Will negates (harmless)

p.98

 <= /p>

Hold Person

1 action

Medium

1 round/level (D)

Will negates

p.214

 <= /p>

Inflict Moderate Wounds

1 action

Touch

Instantaneous

Will half

p.217

 <= /p>

Instant Reboot

1 action

Touch

Instantaneous

Reflex negates

p.146

 <= /p>

Knife Spray

1 action

Close (25 ft + 5 ft/2 levels)

Instantaneous

Reflex half

p.87

 <= /p>

Lesser Restoration

3 rounds

Touch

Instantaneous

Will negates (Harmless)

p.222

 <= /p>

Magic Bullets

1 action

Touch

1 minute/level (D)

Will negates (Harmless, object)

p.147

 <= /p>

Make Whole

1 action

Close

Instantaneous

Will negates (Harmless)

p.225

 <= /p>

Owl's Wisdom

1 action

Touch

1 hour/level

Will negates (harmless)

p.94

 <= /p>

Power Down

1 action

Touch

Instantaneous

Reflex negates

p.147

 <= /p>

*Produce Flame

1 action

0 ft

1 round/level (D)

None

p.238

 <= /p>

Remove Paralysis

1 action

Close

Instantaneous

Will negates (Harmless)

p.245

 <= /p>

Resist Elements

1 action

Touch

1 minute/level

None

p.246

 <= /p>

Resist Radiation

1 action

Touch

1 minute/level

None

p.149

 <= /p>

Shatter

1 action

Close

Instantaneous

None

p.250

 <= /p>

Shield Other

1 action

Close

1 hour/level (D)

Will negates (Harmless)

p.251

 <= /p>

Silence

1 action

Long

1 minute/level

Will negates or none (object)

p.252

 <= /p>

Sound Burst

1 action

Close

Instantaneous

Will partial

p.254

 <= /p>

Speak with Animals

1 action

Personal

1 minute/level

None

p.254

 <= /p>

Spectral Stag

1 action

0 ft.

1 round/level

See Text

p.120

 <= /p>

Spell Shield

1 action

Touch

1 minute/level

Will negates (harmless)

p.122

 <= /p>

Spiritual Weapon

1 action

Medium

1 round/level (D)

None

p.256

 <= /p>

Stone Bones

1 action

Touch

10 minutes/level

Will negates (harmless)

p.123

 <= /p>

Summon Monster II

1 full round

Close

1 round/level

None

p.258

 <= /p>

Undetectable Alignment

1 action

Close

24 hours

Will negates (object)

p.267

 <= /p>

*Wind Wall

1 action

Medium

1 round/level

None

p.273

 <= /p>

Zone of Truth

1 action

Close

1 minute/level

Will negates

p.274

 <= /p>

 

 =

 =

 =

 =

 =

=

 <= /o:p>

= Weapon Proficiencies

= Armor Spikes, Assault Blaster, Assault Carbine, Assault Laser, Assault Rifle, A= utomatic Crossbow, Axe, Axe (Throwing), Battleaxe, Bayonet, Blaster Cannon, Blaster Carbine, Blaster Pistol, Blaster Rifle, Blowgun, Club, Compound Longbow, Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger, Dagger (Punching), Dagger (Thrown), Dart, Falchion, Flail (Heavy), Flail (Light), Flamethrow= er, Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Grenade (Adhesi= ve), Grenade (Concussion), Grenade (Flash-Bang), Grenade (Frag), Grenade (Incendiary), Grenade (Nausea), Grenade (Smoke), Grenade (Stun), Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Heavy AutoPistol, Heavy Machinegun, Holdout Laser, Holdout Pistol, Hunting Carbine, Hunting Rifle, Javelin, Katana (2-H), Kusari-gama, Lance (Heavy), Lance (Light), Laser Cannon, Laser Carbine, Light AutoPistol, Light Machinegun, Longbow, Longb= ow (Composite), Longspear, Mace (Heavy), Mace (Light), Maul, Mind-blade, Mis= sle Laungher, Morningstar, Nagamaki, Naginata, Pick (Heavy), Pick (Light), Pl= asma Rifle, Quarterstaff, Ranseur, Rapier, Rocket Launcher, Rocket launcher (Multishot), Saber, Sap, Scimitar, Screamer Pistol, Screamer Rifle, Scyth= e, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Shotgun, Sickle, Sling, Sniper Rifle, Stun Baton, Stun baton, Stun gauntlets, Submachine G= un, Sword (Bastard/2-H), Sword (Great), Sword (Long), Sword (Short), Taser Pistol, Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/2-H), Warhamm= er

= Prohibited

=